My life in five minutes

biography, career experience, and education

I am a Software Engineer based in Beykoz, İstanbul, with a strong focus on game development, architecture design, and system engineering within the Unity Engine. My journey began during my Computer Engineering studies at **Istanbul University** (2016 - 2023), where I developed a passion for building clean, modular systems and interactive gameplay loops.

Throughout my career, I've had the opportunity to work across various scales of game development—from creative mobile puzzle games to commercial PC releases. I specialize in structuring decoupled codebase architectures, designing complex AI behaviors, and implementing fluid player mechanics.

Currently, as a **Game Developer at Unico Studio**, I design and implement gameplay systems and features that serve millions of active players daily.

Outside of my professional work, my current areas of interest include researching AI agents, autonomous simulation environments, and computer graphics.

Professional Experience

Game Developer

Unico Studio

Jul 2025 — Present
  • Develop and maintain high-scale casual and puzzle mobile games using Unity Engine (C#).
  • Build reusable gameplay subsystems, modular UI frameworks, and custom tools to support content designers.
  • Collaborate closely with product managers and artists to iterate rapidly on new features and mechanics.

Game Programmer

SuperGears Games

Feb 2024 — Jul 2024
  • Implemented an interactive tutorial system, enhancing user onboarding and improving game accessibility for new players.
  • Created a custom data event system to manage in-game events and data flow, improving final gameplay loops.
  • Identified and resolved various runtime bugs, enhancing game stability and final user experience.

Game Developer

Midquest Games

Nov 2021 — Aug 2023
  • Engineered gameplay loops, prototypes, and core mechanics for multiple mobile titles.
  • Led the software architecture design and gameplay engineering for Overrun Survivors, a commercial PC title, creating modular skill systems, custom spawn mechanisms, and boss AI.

Game Developer Intern

Gamelab

Jun 2019 — Sep 2019
  • Contributed to the development of a football game utilizing C++.

Education

Bachelor of Science in Computer Engineering

Istanbul University

2016 — 2023

Contact Details

Location

Beykoz, İstanbul, Turkey

← Back to home